Result interpretation
The result is the final in-game stat for the selected stat kind. HP ignores nature, while Attack, Defense, Sp. Atk, Sp. Def, and Speed apply the nature modifier.
Calculate a Pokemon stat from base stat, level, IV, EV, and nature. HP and non-HP stats use different formulas, so choose the stat kind first.
The result is the final in-game stat for the selected stat kind. HP ignores nature, while Attack, Defense, Sp. Atk, Sp. Def, and Speed apply the nature modifier.
HP: floor(((2 x Base + IV + floor(EV / 4)) x Level) / 100) + Level + 10. Other stats: floor((floor(((2 x Base + IV + floor(EV / 4)) x Level) / 100) + 5) x Nature).
Compare EV spreads, check a level 50 battle stat, or tune inputs before estimating IV ranges.
For Pokemon speed calculator searches, choose Speed and use the same level, IV, EV, and nature inputs. The result is the final Speed stat for that spread.
It uses stat kind, base stat, level, IV, EV, and nature modifier to calculate the final visible stat.
No. HP uses its own formula and ignores nature. Attack, Defense, Sp. Atk, Sp. Def, and Speed apply the selected nature modifier.
This page calculates stats forward. Use the Pokemon IV Calculator when you want to reverse the formula from a current stat.
Yes. Choose Speed as the stat, enter the Pokemon's base Speed, level, IV, EV, and nature, and the calculator returns the final Speed stat.
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