Result interpretation
The catch chance is the estimated probability that one thrown ball catches the Pokemon with the selected HP, ball, status, and modifiers.
Estimate catch odds and catch percentage from catch rate, HP, ball bonus, status condition, and any extra capture modifier you want to include. It works for catch calc, Pokemon catching calculator, and catch percentage calculator lookups.
The catch chance is the estimated probability that one thrown ball catches the Pokemon with the selected HP, ball, status, and modifiers.
The calculator estimates the modified catch value from HP, species catch rate, ball bonus, status bonus, and other modifiers, then converts that value into four successful shake checks.
Compare ball choices, check how much sleep or paralysis helps, and see whether lowering HP further is worth another turn.
Searches for catch calc, catch percentage calculator Pokemon, and Pokemon catching calculator usually need the same answer: one-ball odds, expected balls, and the chance across several throws.
For Gen 2, Gen 3, PokeMMO, Pokemon Z-A, or ROM hack checks, treat this as a base estimate unless the exact custom capture modifier is known and entered separately.
Enter the Pokemon species catch rate from 1 to 255. Higher catch rates are easier to catch.
Yes. The formula increases the modified catch value as current HP gets lower, so 1 HP gives better odds than full HP.
Pokemon games can add generation-specific, ball-specific, badge, encounter, or special-case modifiers. Use the other modifier field when you need to include an extra known multiplier.
Use it as a catch percentage estimate when the game follows main-series style catch math. If a game has its own modifier, enter that known multiplier in the other modifier field.
Use it only as an estimate unless you have confirmed Pokemon Z-A-specific capture modifiers. Keep the species catch rate as the base input and add any known game-specific multiplier separately.
Yes. The main result is the estimated one-ball catch percentage, with expected balls and a three-ball chance to make repeated attempts easier to compare.
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